Digital Sagas Devlog: NOLTF Demo Updates & Shape Swarm Sale

So where have we been for the last two weeks? Alaska. We took some time off and went on a cruise, which meant a short break from our day jobs, game development, and posting articles. Alaska is beautiful this time of year, and we also had a chance to stop in Victoria, B.C. in Canada. … Read more

Digital Sagas Devlog โ€“ Prepping for Bullet Fest

Bullet Fest is almost here, and the team has been busy preparing both Lost Colony and Shape Swarm for the event. For Lost Colony, a new demo is currently being finalized, and we’re creating updated promotional assets to support the game’s appearance during Bullet Fest. At the same time, new marketing materials are also being … Read more

Devlog: Planning the Next Phase of No One Leaves the Field

This week was less about buildingโ€”and more about figuring out what comes next. After several weeks of focused development, I took a step back to evaluate the direction of No One Leaves the Field. While there werenโ€™t major new systems or features added, this week was critical for planning the next phase of the game. … Read more

Digital Sagas Devlog โ€“ Preparing the Lost Colony Demo Relaunch

This weekโ€™s focus has been preparing Lost Colony for its upcoming marketing relaunch. Our current demo build is nearing completion and represents a major step forward from the original version. Since the first demo released, the game has evolved significantly based on player feedback. What began as a straightforward twin-stick shooter is now a deeper … Read more

DevLog: Shape Swarm Launches Our First Studio Game

After three years of building Digital Sagas, our studio has officially launched its first game. Shape Swarm was created with a few clear goals in mind: Establish our publishing catalog Work through the entire Steam pipeline end-to-end Launch a clean, fun arcade experience to kick off our Arcade Series At the time of writing this, … Read more

Shape Swarm Launches April 14 โ€” First Arcade Game Fully Complete ๐Ÿš€

Shape Swarm is officially ready for launch on April 14th. Achievements are complete. The build is stable. Curator outreach is finished. Our social media push is already underway. In short, everything is lined up and ready. This release marks a major milestone for Digital Sagas. Shape Swarm is the first game we have taken from … Read more

Shape Swarm Begins Final Countdown to Its April 14 Steam Launch

With the April 14, 2026 Steam launch of Shape Swarm quickly approaching, development is entering its final polish phase. This fast-paced bullet heaven survival game challenges players to hold back an evolving geometric swarm while the colony fleet escapes. This weekโ€™s updates focus on achievements, scoring improvements, and final gameplay tuning ahead of release. Separate … Read more

Shape Swarm Devlog (March 30): Steam Release Approved + Architect Mode Ready for Launch

Devlog โ€” March 30, 2026 Another exciting week for Shape Swarm. Valve has officially approved the game for release on Steam as we prepare for our April 14 launch ๐Ÿš€ This week also marks a major milestone: Architect Mode has been added as a launch-ready play mode. That brings the total to three distinct ways to play at release: Save the ColonyA … Read more