Shape Swarm Devlog (March 30): Steam Release Approved + Architect Mode Ready for Launch

Devlog — March 30, 2026 Another exciting week for Shape Swarm. Valve has officially approved the game for release on Steam as we prepare for our April 14 launch 🚀 This week also marks a major milestone: Architect Mode has been added as a launch-ready play mode. That brings the total to three distinct ways to play at release: Save the ColonyA … Read more

Shape Swarm Devlog – Main Mode Complete, Infinite Mode Expands Before Launch

This week marks a major milestone for Shape Swarm. The Save the Colony main game mode is now complete and fully playable from start to finish. Stage-based music has been integrated across the run, and the full gameplay loop is functioning end-to-end. This gives us a stable backbone for the release build and lets us … Read more

Steam Next Fest Recap: Shape Swarm Growth, Feedback & Final Evolution

Shape Swarm doubled its wishlist during Steam Next Fest — from 49 to 110. The core loop is complete, player feedback is already shaping improvements, and the final evolution has entered the arena. Now it’s time to polish the timed mode and prepare for launch. Devlog – March 1st The Last Day of Next Fest … Read more

DevLog Update: New Enemy Shapes, TriStar Trio & Next Fest Prep

January 25, 2026 Hey everyone 👋 Hope you’re having a great week and staying warm wherever you are. As always, thanks so much for being here and supporting what we’re building—it really does mean a lot. Things are moving quickly on the dev side, and this week brought some fun gameplay progress along with a … Read more