Don’t Stop, Girlypop! – A Y2K Arena Movement Shooter Fueled by Love

Don’t Stop, Girlypop! is a fast, stylish arena shooter where movement is everything. Standing still is not an option. Released on January 29, 2026, the game turns speed into survival and love into power. ❤ Just ❤ Don’t ❤ Stop ❤ Moving! ❤ Developed by Funny Fintan Softworks, Don’t Stop, Girlypop! blends classic boomer shooter chaos with modern movement design. … Read more

Shape Swarm Devlog: Demo Prep & Mini Showcase

It’s Super Bowl Sunday. The TV is on, snacks are nearby, and like a lot of folks, we’re watching the big game this weekend.I’m writing this before the final score, so by the time you’re reading this… the outcome is already decided. That feels oddly appropriate for a devlog. —- Shape Swarm & Steam Next … Read more

Fear Friday: Survival Horror Games Where You’re Not Powerless

Fear doesn’t always come from being defenseless. Sometimes it comes from having just enough control — enough tools, knowledge, or preparation to survive, but never enough to feel safe. This week’s Fear Friday focuses on survival horror that rewards agency. Games where learning systems, managing risk, and making smart decisions are just as important as avoiding the monsters themselves. Fear … Read more

Wishlist Wednesday: Cozy Sim Games for Relaxing, Farming, and Managing

Not every great game is about speed, stress, or high-stakes combat. Some games are best enjoyed slowly—with a warm drink nearby, soft music in the background, and zero pressure to min-max anything. This Wishlist Wednesday, we’re spotlighting cozy simulation games that focus on atmosphere, routine, and feel-good progression. Whether you want to fix old electronics, build better habits, … Read more

Fear Friday: Horror Games Where the Mechanics Do the Haunting

Not all horror games rely on monsters crashing through doors or sudden screams in the dark. Instead, some of the most unsettling experiences creep under your skin slowly—through strategy, luck, systems, and choice. In these games, tension replaces jump scares. More importantly, they make you complicit. Every card you play, lever you pull, or risk you … Read more

Wishlist Wednesday: Upcoming Survivor-Like Games to Watch on Steam

Survivor-Likes Vampire Survivors didn’t just get popular — it created a new genre. You’ll see these games labeled as Bullet Heaven, Horde Survival, Reverse Bullet Hell, Auto-Shooters, or Swarm Survivors, but they all share the same DNA: overwhelming enemy counts, broken builds, and runs that end when the pressure finally wins. This week, we’re spotlighting a few survivor-likes coming soon that are absolutely worth … Read more

DevLog Update: New Enemy Shapes, TriStar Trio & Next Fest Prep

January 25, 2026 Hey everyone 👋 Hope you’re having a great week and staying warm wherever you are. As always, thanks so much for being here and supporting what we’re building—it really does mean a lot. Things are moving quickly on the dev side, and this week brought some fun gameplay progress along with a … Read more

Fear Friday: 4 Short Horror Games You Can Finish Tonight

Not every horror game needs a 20-hour commitment. Some of the most effective scares are short, focused, and linger long after the credits roll. This week’s Fear Friday highlights four itch.io horror games that can be played in a single sitting — perfect for a dark weekend night, headphones on, lights off. These are itch.io gems that prove atmosphere … Read more

Wishlist Wednesday: Relaxing Simulation Games Worth Your Time

Simulators are popular for a reason: they’re comfort food for the brain. They let you build a routine, optimize a process, and watch the numbers go up—whether that’s profit, reputation, or a perfectly organized workspace. This week for Wishlist Wednesday, we’re focusing on simulation games that scratch four very different itches: cozy automation, creative crafting, gritty progression, and … Read more

Shape Swarm Demo Launch and Indie Sagas Weekly Recap – January 2026

Hey everyone Hope you’re having a great week. Things have been moving fast on our end, and this update is a good snapshot of where the studio is right now. We officially launched the Shape Swarm demo, started seeing players jump in across multiple platforms, and kicked off early work on features that will carry … Read more