What We Worked on This Week
This week, we focused on building a detailed mockup of the field and farmhouse. We’re not testing gameplay just yet—we’re using a static layout to make sure the mood is right: lighting, composition, and the feeling of being watched.
We’re also using this environment to generate screenshots and video footage for our first teaser trailer.

🎥 Early Dev Video
Want to see it in motion? Here’s a short clip from our early level mockup and lighting tests:
🎬
Behind the Scenes
We’re finalizing our Steam Store page for submission—which means a trailer, capsule art, logo lockups, and more. That’s all in progress behind the scenes.
We also finalized the core game loop and narrative structure this week. As players explore, the story will slowly unfold—unlocking new areas like hidden rooms in the farmhouse and revealing what really happened here.
What’s Next
- Submit the Steam page
- Cut together the teaser trailer
- Begin integrating the backstory system
- Continue refining the atmosphere
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