Denshattack! is a fast-paced arcade platformer from Barcelona-based developer Undercoders that asks an important question: what would happen if a train could kickflip?

Set in a colourful Japanese dystopia, the game transforms locomotives into gravity-defying stunt machines. Players grind rails, launch across enormous gaps, chain together tricks, battle rival gangs, and challenge the Miraidō megacorporation. Its combination of extreme sports, arcade racing, platforming, and anime-inspired presentation creates something that feels familiar without looking quite like anything else.
Denshattack! was released on July 15, 2026, for PC, PlayStation 5, Xbox Series X|S, and Nintendo Switch 2. (Steam Store)
🎬 Trailer
🚄 Trains Were Never Supposed to Move Like This
Denshattack! begins with players boarding a custom gravity-defying train and joining a colourful group of outcasts fighting against the sinister Miraidō corporation.
Instead of simply following the tracks, these trains ollie, kickflip, drift, wall-ride, and grind through cities, forests, volcanoes, oceans, and other increasingly improbable environments. Tricks can be combined into longer sequences as players chase high scores and attempt to stick each landing.

The journey stretches across a reimagined Japan, beginning in the countryside of Kyushu before travelling through Osaka, Tokyo, Hokkaido, and beyond. Many of the country’s cities have been sealed beneath enormous domes controlled by Miraidō, giving the game’s rebellion a distinctly anti-corporate edge.
Players also encounter underground gangs and rival Denshattackers. Earning their respect can eventually turn former opponents into allies as the protagonist grows from an inexperienced newcomer into a legendary rider.
🤖 Boss Battles Keep Getting Stranger
Denshattack! does not limit its absurdity to the trains.
Its boss encounters include mecha magical girls, moving castles, mechanical worms, rival stunt crews, and even armies of Denshattackers. Each confrontation builds on mechanics introduced during earlier levels, testing whether players can maintain control while the spectacle escalates around them.
The combination of cinematic level design and unconventional boss encounters helps prevent the campaign from feeling like a simple collection of score-attack stages. Even when the fundamentals remain focused on speed and tricks, the game continually finds new ways to frame them.
🎮 Let’s Play
IGN’s gameplay showcase provides a closer look at how the concept works outside the quick cuts of a trailer. The footage shows the player drifting around bends, switching tracks, jumping between rails, performing aerial tricks, and navigating environments designed more like extreme-sports courses than conventional railway lines.
The gameplay has frequently been compared to Tony Hawk’s Pro Skater and Jet Set Radio, but replacing the skateboard with a full-sized train gives Denshattack! an identity of its own. (YouTube)
📝 What Players Are Saying
Early Steam reviews have been strongly enthusiastic about the game’s originality, soundtrack, style, and sense of speed.

- Steam user Semaphia called it “pure joy in video game form” and praised its art, music, characters, and Dreamcast-era personality.
- Diddy Booty Jackson highlighted the scoring system after completing a combo worth more than 200 points, awarding the game a personal 10/10.
- TechnoPhoenix described Denshattack! as the game they wished Bomb Rush Cyberfunk had been, comparing its gameplay to Tony Hawk and its presentation to Hi-Fi Rush.
- Despair recommended it to fans of Sonic, Jet Set Radio, and fast-paced arcade games. They particularly praised the variety between levels, creative bosses, train customisation, and soundtrack.
- WildGooseChase compared the experience to a mixture of Donkey Kong minecart stages, Temple Run, Tony Hawk, Jet Set Radio, and Persona. They also praised the character writing and pacing.
- Lemon Meringuin offered perhaps the most appropriate summary: “Would you drift a train?”
Several reviewers noted that performing manuals or managing complicated trick combinations can occasionally make it difficult to see upcoming hazards. However, even players raising those concerns generally described the experience as fun and memorable.
Player comments were taken from Steam user reviews.
Professional reviews have been similarly enthusiastic:
- “One of the fiercest, fastest, and most lovable games I’ve played.” — TheGamer, 5/5
- “Irreverent, unpredictable, funny, and unputdownable.” — Eurogamer, 5/5
- “I enjoyed every second I spent in its world … a joy.” — IGN, 9/10
👥 Developer Spotlight
Undercoders is an independent game studio based in Barcelona, Spain. Founded in late 2005 by three university students, the developer has released more than 30 games across multiple platforms. The studio describes its focus as creating original and entertaining experiences that players can fall in love with. (Undercoders)
Its previous releases include Koa and the Five Pirates of Mara, Treasures of the Aegean, Mail Mole, SuperEpic, and Conga Master. That catalogue demonstrates the studio’s willingness to move between genres while maintaining a focus on colourful, accessible, and unconventional ideas. (Undercoders)
Denshattack! may be the studio’s most immediately unusual concept yet. According to director David Jaumandreu, its identity grew from a combination of Japanese trains, skate culture, anime, and video games such as Jet Set Radio, Initial D, Persona, Tony Hawk, and OlliOlli. The team reportedly experimented with numerous control schemes before finding one that made stunt-performing trains feel convincing. (Diario AS)
💭 Final Thoughts
Denshattack! takes an idea that sounds like a joke—performing skateboard tricks with a train—and commits to it with remarkable confidence.

The result is a colourful arcade adventure filled with high-speed tracks, exaggerated characters, stylish tricks, rival gangs, corporate villains, and bosses that become increasingly ridiculous. Its influences are easy to recognise, but the decision to build everything around acrobatic trains gives the game a personality that belongs entirely to Undercoders.
For players who miss the energy of Dreamcast-era arcade games, enjoy chasing high scores, or simply want to drift a train through a volcano, Denshattack! offers a ride worth boarding.
🗂️ Game Summary
Developer: Undercoders
Publishers: Fireshine Games and Boltray Games
Genre: Arcade platformer, action, racing, extreme sports
Status: Released July 15, 2026
Platforms: PC, PlayStation 5, Xbox Series X|S, and Nintendo Switch 2
Player Mode: Single-player
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